Quote
Strength 5
Body 5
Dexterity 6
Reflexes 7
Intelligence 5
Willpower 8
Charisma 4
Edge 5
Social Standing 4
Traits
Quirk/Code of Honor (2) Well-Connected (4): Draconis Combine
Wealth (2) Good Reputation (3): Draconis Combine
Contact (2): ISF Agent Enemy (2): WoB Operative
Commission/Rank 6 (Sho-sa) Pain Resistance
Brave Toughness
Well-Equipped (4)
Quirk/Loyalty to House Kurita
Vehicle (6): AXM-1G Axman
Combat Skills
Name Bonus
Archery 1
Blades 3
ECM 2
Gunnery/Ballistic/Humanoid 7 (1)
Gunnery/Laser/Humanoid 7 (1)
Gunnery/Missile/Humanoid 7 (1)
Martial Arts/Karate 2
Martial Arts/Military 2
Pistols 2
Rifles 2
Tactics/Mech 3
Non-Combat Skills
Name Bonus
Academic/Military History 1
Academic/Psychology 1
Academic/Subterfuge 1
Administration 1
Appraisal 1
Art/Oral Traditions 1
Bureaucracy/DC 1
Career/Soldier 1
Computers/Operation 1
First Aid 1
Language/English 1
Language/Japanese 2
Leadership 3
Navigation/Ground 1
Negotiation 3
Perception 2
Piloting/Mech 8 (1)
Protocol/Draconis Combine 2
Scrounge 1
Sensor Operations 2
Stealth 2
Training 1
Zero-G Operations 0
Weapons
Name AP*Dam Type Range Shots
Auto-Pistol 3*4d6 B 5 / 20 / 45 / 105 10
Fed Long Rifle 4*5d6 B 35 / 85 / 205 / 450 10
Vibrokatana 3*3d6 M Melee 30
Ammo and Power Packs: Auto-Pistol (5) , Federated Long Rifle (10), HC micro power packs (5)
Equipment
Medical Kit
IR & Camo Sneaksuit
Solar Recharger
Military Communicator
Noteputer
Rangefinder Binoculars
Advanced Field Kit
Light Environment Suit
Money: 2,073,778 C-Bills
Body 5
Dexterity 6
Reflexes 7
Intelligence 5
Willpower 8
Charisma 4
Edge 5
Social Standing 4
Traits
Quirk/Code of Honor (2) Well-Connected (4): Draconis Combine
Wealth (2) Good Reputation (3): Draconis Combine
Contact (2): ISF Agent Enemy (2): WoB Operative
Commission/Rank 6 (Sho-sa) Pain Resistance
Brave Toughness
Well-Equipped (4)
Quirk/Loyalty to House Kurita
Vehicle (6): AXM-1G Axman
Combat Skills
Name Bonus
Archery 1
Blades 3
ECM 2
Gunnery/Ballistic/Humanoid 7 (1)
Gunnery/Laser/Humanoid 7 (1)
Gunnery/Missile/Humanoid 7 (1)
Martial Arts/Karate 2
Martial Arts/Military 2
Pistols 2
Rifles 2
Tactics/Mech 3
Non-Combat Skills
Name Bonus
Academic/Military History 1
Academic/Psychology 1
Academic/Subterfuge 1
Administration 1
Appraisal 1
Art/Oral Traditions 1
Bureaucracy/DC 1
Career/Soldier 1
Computers/Operation 1
First Aid 1
Language/English 1
Language/Japanese 2
Leadership 3
Navigation/Ground 1
Negotiation 3
Perception 2
Piloting/Mech 8 (1)
Protocol/Draconis Combine 2
Scrounge 1
Sensor Operations 2
Stealth 2
Training 1
Zero-G Operations 0
Weapons
Name AP*Dam Type Range Shots
Auto-Pistol 3*4d6 B 5 / 20 / 45 / 105 10
Fed Long Rifle 4*5d6 B 35 / 85 / 205 / 450 10
Vibrokatana 3*3d6 M Melee 30
Ammo and Power Packs: Auto-Pistol (5) , Federated Long Rifle (10), HC micro power packs (5)
Equipment
Medical Kit
IR & Camo Sneaksuit
Solar Recharger
Military Communicator
Noteputer
Rangefinder Binoculars
Advanced Field Kit
Light Environment Suit
Money: 2,073,778 C-Bills



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