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This may be an answered question, but after scouring through almost a hundred sourcebooks and technical readouts, etc., including Google and this site, I'm left without a definitive answer.
How does hover technology work in BT?
I don't mean hover technology as applies to vehicles such as Savannah Master's and Pegasus and the Saladin (and virtually every ground vehicle in the entire Inner Sphere) because they have illustrated hover cushions, or at least they appear to have hover cushions, though in many circumstances it looks just as metallic as the rest of the vehicle.
I'm curious about hover cars. Civilian transport vehicles that operate on hover propulsion instead of wheels or tracks. It's quite problematic because the only car ever mentioned seems to be the Rotunda, and that's not a civilian car by any means.
Do normal everyday hover cars have a cushion? Does anyone actually know? I'm almost halfway through my BT novel and I've just finished a chapter that's very heavy on a car chase, and there are a number of hover cars involved. If anyone could shed some light on this issue or find a reference that I didn't I would be much obliged.
Essentially I want one of these civilian hover vehicles to fall prey to a grenade launcher as described in the 3026 TRO, which does 3D6 damage. Considering these hover cars, as I'm unable to find a description of them, are undoubtedly no more structurally stable or armored than any crappy Winebago or Voyager you can find on the street, a few grenades should be no problem to take one out. Even if they were, which theyr'e not, it's going to stay written that the vehicle gets decommissioned by an infantry grenade launcher. That's not the problem. The problem is I want to be as accurate as possible about how to go about dismantling the hover propulsion system.
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