Per this thread:
http://www.classicbattletech.com/forums/index.php/topic,44221.0.htmlThe following changes should be made:
Tech Manual pg. 20
All equipment and components used in an Omni unit’s base (core) configuration are considered “fixed” and may not change in terms of weight, space or arrangement between the base model and any of its Primary or Alternate configurations.
Should read:
All equipment and components used in an Omni unit’s base (core) configuration are considered “fixed” and may not change in terms of weight, space or bodily location between the base model and any of its Primary or Alternate configurations.
Tech Manual pg. 47
OmniMechs: The type of internal structure and placement of any critical slots required must be determined upon the design of the base configuration. All complete primary and alternate configurations thereafter must use the same arrangement of internal structure critical slots.
Should read:
OmniMechs: The type of internal structure and placement of any critical slots required must be determined upon the design of the base configuration. All complete primary and alternate configurations thereafter must use the same number in any given bodily location for their slots, although it is permissible to shift the slots within a location when designing a new configuration.
Tech Manual pg. 48
OmniMechs: The engine type, rating and placement of its critical slots must be established when designing an OmniMech’s base configuration, and may not be altered in that OmniMech’s completed primary or alternate configurations.
Should read:
OmniMechs: The engine type, rating and location of its critical slots must be established when designing an OmniMech’s base configuration, and Engine criticals in the right or left torsos may be shifted within their location in that OmniMech’s completed primary or alternate configurations as the designer wishes, so long as the slots remain contiguous.
Tech Manual pg. 51
If any jump jets are established for a base configuration at this stage, they are considered permanent and may not be altered in that OmniMech’s completed primary or alternate configurations. However, additional jump jets may be placed on an alternate configuration if the base configuration does not carry the maximum possible jets for its type.
Should read:
If any jump jets are established for a base configuration at this stage, they are considered permanent but may be shifted within their bodily location as the designer wishes in that OmniMech’s completed primary or alternate configurations. However, additional jump jets may be placed on an alternate configuration if the base configuration does not carry the maximum possible jets for its type.
Tech Manual pg. 53
OmniMechs: The type, weight and placement of critical slots for MASC and Triple-Strength Myomer must be established when designing an OmniMech’s base configuration, and may not be altered in that OmniMech’s completed primary or alternate configurations. Unlike jump jets, neither MASC nor Triple-Strength Myomer may be “pod-mounted,” so an OmniMech may not feature MASC or TSM capabilities on an alternate configuration unless the base configuration is so equipped.
Should read:
OmniMechs: The type, weight and location of critical slots for MASC and Triple-Strength Myomer must be established when designing an OmniMech’s base configuration, and may be shifted within their location (following the contiguity of the system) in that OmniMech’s completed primary or alternate configurations. Unlike jump jets, neither MASC nor Triple-Strength Myomer may be “pod-mounted,” so an OmniMech may not feature MASC or TSM capabilities on an alternate configuration unless the base configuration is so equipped.
Tech Manual pg. 55
OmniMechs: The type, weight, number of points and critical slots (if any) required for an OmniMech’s armor must be established when designing an OmniMech’s base configuration, and may not be altered in the completed primary or alternate configurations.
Should read:
OmniMechs: The type, weight, number of points and critical slots (if any) required for an OmniMech’s armor must be established when designing an OmniMech’s base configuration, and although the location of such slots may not be changed they may be shifted as the designer pleases within their established location in the completed primary or alternate configurations.
Tech Manual pg. 57
OmniMechs: Though it is unusual, weapons and equipment may be established as fixed components of an OmniMech’s base configuration just like heat sinks and jump jets. In such cases, these “fixed” items must be mounted and placed on the Critical Hits Table before completion of the base configuration, and may not be altered in the completed primary or alternate configurations.
Should read:
OmniMechs: Though it is unusual, weapons and equipment may be established as fixed components of an OmniMech’s base configuration just like heat sinks and jump jets. In such cases, these “fixed” items must be mounted and placed on the Critical Hits Table before completion of the base configuration, and although the location of such slots may not be changed they may be shifted as the designer pleases within their established location according to the contiguity of the system in the completed primary or alternate configurations.