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GreyWolfActual
Catalyst Demo TeamPosts: 13386 LARP'ing is fun! 
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TRO 3026 provided us with a great many good vehicles and the revised edition of it provided us with a good many more. One of the more interesting vehicles is one of the more limited in utility, the Cobra VTOL.
The Cobra is a product of the Star League and specifically the post-Reunification War. during that war guerilla warfare again provied it’s ability to tie down, inhibit, and otherwise slow down the Star Leauge invasion. One general saw a good way to end guerrilla warfare: create your own guerillas.
Thus the Cobra was born. After all, if you live off the land, you can’t have large supply bases. You have to live off the land or ship in your supplies and the Cobra fills the latter role.
The key to the Cobra’s success is the ten ton cargo bay that makes up a full third of the design. That is an extremely large, for CBT at least, cargo bay. Even better, the Cobra does not have to make to drastic sacrifices to afford it. At thirty tons you might think it would have to, but quite the opposite.
The main thing VTOLs have to spend their mass on is an engine, and the Cobra survives with an 8/12 movement curve. It’s not the fastest VTOL out there but it is far from the slowest. Unfortuantely, armor is also skimped on. However, three tons is more than adequate for a supply vehicle. If you are taking the Cobra into combat intentionally, you’re either desperate or stupid because it just won’t last.
Likewise, guns are also skimped on. The front has a single medium laser while there is an AMS covering both the front and rear. The AMS shares three tons of ammo, a wise choice in pre-TW days, but now a bit much.
There are no canon variants, but the ten ton cargo bay provided for many apocryphal creations. One that is mentioned is a C3 unit. Obviously this was in pre-Combine C3 units but the ten ton cargo bay would make for a pair of C3 Masters rather conveniently. A company of vehicle would now have a command unit. I’m not sure how effective that would be, but it can be done.
The real interesting thing is that the fluff makes no mention of the fate of the Cobra. We know it was produced on Terra and we know that the SLDF made great use of them as resistance fighters and during the war to retake the Hegemony. However, what we don’t know is their fate after the war. Was Aldis rebuilt after the war? How many survived in C* supply bunkers? One thing is for sure, they have the design.
As I’m doing lately with anything that the WoB might get their hands on, I’m going to have fun with the Cobra. Money is not a concern, nor are practical issues. The XL engine that we slap in gives us one-and-a-half tons which we can immediately use for an ECM. After all, you want your cargo to arrive safely and undetected at the secret rendevous point. We’ll also slap HFF on giving ten more points (15/14/13). I’d consider pulling a ton of AMS ammo for more armor, just to ensure your cargo gets there, especially in light of the changes that TW made for VTOLs and AMS. However, such changes make little sense in universe and so I will forego them. In any event, the cost of the new Cobra hardly justifies the expenditures as I see it.
So for 199 BV and one-and-a-quarter million C-Bills you can, if you find one, you can get a very good transport unit. The clans, if they have any, probably love them as this means you can transport two whole BA points whereever you want. In the Inner Sphere you can transport two squads, and some equipment leaving them still very useful.
Thus in sum the Cobra is a rather good transport, but a combat unit it is not. Attempts to use it as one or make it one are a waste of time or a perfectly good transport unit.
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"My name is Saul Tigh, I'm an officer in the Colonial Fleet. Whatever else I am, whatever else it means, that's the man I want to be, and if I die today, its the man I'll be."
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agen
Captain Posts: 2226 I'll soon attend x a course of English
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I'm missing this TRO so I,m asking you if it got a fusion engine or ICE? I drop the idea to mount 2 C3M on such a vtol,too expensive and risk to became a primary target on the field. |
''C'e' uno stupido dentro di me. Devo approfittare dei suoi errori''.
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Dark Jaguar
Captain Posts: 2007 Damned by Clans and Sphere alike ...
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T
The real interesting thing is that the fluff makes no mention of the fate of the Cobra. We know it was produced on Terra and we know that the SLDF made great use of them as resistance fighters and during the war to retake the Hegemony. However, what we don’t know is their fate after the war. Was Aldis rebuilt after the war? How many survived in C* supply bunkers? One thing is for sure, they have the design.
Not to mention the Clans, it probably sees a lot of use in second line clusters
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“Sure, there were lots of bodies we never identified. You know what a direct hit by a shell does to a guy, or a mine, or a solid hit with a grenade even. Sometimes all we have is a leg or a hunk of arm.
The ones that stink the worst are the guys who got internal wounds and are dead about three weeks with the blood staying inside and rotting, and when you move the body the blood comes out of the nose and mouth. Then some of them bloat up so big that they burst the buttons and then get blue and the skin peels. They don’t all get blue, some of them get black.
But they all stunk. There’s only one stink and that’s it. You never get used to it, either. As long as you live, you never get used to it. And after a while, the stink gets in your clothes and you can taste it in your mouth.
You know what I think? I think maybe if every civilian in the world could smell this stink, then maybe we wouldn’t have any more wars.”
Technical Sergeant D. Haguall 48th QM Graves Registration Unit
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GreyWolfActual
Catalyst Demo TeamPosts: 13386 LARP'ing is fun! 
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I'm missing this TRO so I,m asking you if it got a fusion engine or ICE? 100 Fusion |
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"My name is Saul Tigh, I'm an officer in the Colonial Fleet. Whatever else I am, whatever else it means, that's the man I want to be, and if I die today, its the man I'll be."
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oldfart3025
Major Posts: 5075 Maskirovka: Helpful Public Service Messages. 
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Not to mention the Clans, it probably sees a lot of use in second line clusters I don't know about the old Cobra, but the Anhur is based on the SLDF design.
The real interesting thing is that the fluff makes no mention of the fate of the Cobra. We know it was produced on Terra and we know that the SLDF made great use of them as resistance fighters and during the war to retake the Hegemony. However, what we don’t know is their fate after the war. Was Aldis rebuilt after the war? How many survived in C* supply bunkers? One thing is for sure, they have the design. I'm inclined to agree. Or at least, Comstar has access to the plans for building the design. After all, Comstar was in cahoots with NETC. And the Karnov UR is simply a prop-driven, lower-tech version of the Cobra.
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"Our unity is our strength. Our Chancellor is our will. These two things no army of men, or of Battlemechs, can ever deny." "Though we may die this day,or the next, first,last,and always remember this: We are Capellan." - Talon Zahn, 3072 My Blog: http://maskirovkassbhq.blogspot.com/
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Jellico
Lieutenant Colonel Posts: 6419
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Its too slow I am afraid. A bit of practice has shown that at 8/12 its very hard to get the troops into position. For this reason the Karnov remains the best of the transports. As of right now I would rate the transports, Karnov Cobra Anhur
though I would very much like to see the stats of the King Karnov and see how it rates as a combat unit. |
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Nerd
Major Posts: 5765 Gentleman Ranker: God ha' mercy on such as we
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Its too slow I am afraid. A bit of practice has shown that at 8/12 its very hard to get the troops into position. For this reason the Karnov remains the best of the transports. As of right now I would rate the transports, Karnov Cobra Anhur
though I would very much like to see the stats of the King Karnov and see how it rates as a combat unit.
200 tons, Fighter scale speed, and light armor.
You can use it for moving around various heavy equipment, but it won't survive a fire fight. |
AFFS High Command Participant Recipient of the Order of the Hedgehog, Third Class. "It is upon the Navy under the good Providence of God that the Wealth, Safety, and Strength of the Kingdom do chiefly depend." - The Articles of War, Enacted by Parliament, 1661 "O sons of Avalon, go forward! Free your native soil. Free your children, your wives, the churches of your fathers, and the tombs of your ancestors! Now the fight is for all that." Exhortation given before the Battles on New Avalon, Jihad
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oldfart3025
Major Posts: 5075 Maskirovka: Helpful Public Service Messages. 
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Its too slow I am afraid. A bit of practice has shown that at 8/12 its very hard to get the troops into position. For this reason the Karnov remains the best of the transports. As of right now I would rate the transports, Karnov Cobra Anhur
though I would very much like to see the stats of the King Karnov and see how it rates as a combat unit.
Pretty low, really.
A 200 tonner. Classified as a "fixed wing" chassis, with prop and VSTOL Chassis and Controls modification. Built under the Support Vehicle rules.
Electric Fuel Cell powered, 3/5 movement, SI of 3, four tons of fuel (190), 76 ton cargo capacity standard, with a single 3 ton lift hoist.
Armor is 34/33/33/33, with a BAR of 7.
It would be okay as a general transport in "safe" areas in a campaign. But in the hot zone? Nada.
EDIT: Nerd beat me to it. |
"Our unity is our strength. Our Chancellor is our will. These two things no army of men, or of Battlemechs, can ever deny." "Though we may die this day,or the next, first,last,and always remember this: We are Capellan." - Talon Zahn, 3072 My Blog: http://maskirovkassbhq.blogspot.com/
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Arkansas Warrior
Lieutenant Colonel Posts: 9909 Men fight most fiercely in defense of their Home.
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The XL engine that we slap in gives us one-and-a-half tons which we can immediately use for an ECM. After all, you want your cargo to arrive safely and undetected at the secret rendevous point. This gives me an idea. Is Stealth armor useable on anything but mechs? Granted, it'd run hot if you didn't retrofit some sinks, but it would make it hard to hit.... |
Recipient of ColBosch's Pedant of the Month Award for February 2007, for Reply #27 here. 'shovels we have, shovels we will use, bayonet charge or not.'-Beachhead1973 FGC Personas: Galaxy Commander Carolus Magnus, Rho Galaxy, Clan Ghost Bear Field Marshal Nathaniel Hasek, Capellan March, Federated Suns.
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GreyWolfActual
Catalyst Demo TeamPosts: 13386 LARP'ing is fun! 
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This gives me an idea. Is Stealth armor useable on anything but mechs? Granted, it'd run hot if you didn't retrofit some sinks, but it would make it hard to hit....
I don't recall any vehicles that mount stealth armor. I can't think of a rule but I am almost sure that there is one prohibiting it from going on vehicles. |
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"My name is Saul Tigh, I'm an officer in the Colonial Fleet. Whatever else I am, whatever else it means, that's the man I want to be, and if I die today, its the man I'll be."
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GreyWolfActual
Catalyst Demo TeamPosts: 13386 LARP'ing is fun! 
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Its too slow I am afraid. A bit of practice has shown that at 8/12 its very hard to get the troops into position. I'm not too sure if the Cobra has a real role in delivering troops close in. Strategically the Cobra is an excellent unit, but as you point out it is rather slow for the CBT battlefield. To use it on a CBT game is to play a very risky strategy. |
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"My name is Saul Tigh, I'm an officer in the Colonial Fleet. Whatever else I am, whatever else it means, that's the man I want to be, and if I die today, its the man I'll be."
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GiovanniBlasini
Lieutenant Colonel Posts: 11313 Comstar Explorer Service - Lost in Spaaaace!!!! 
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Pretty low, really.
A 200 tonner. Classified as a "fixed wing" chassis, with prop and VSTOL Chassis and Controls modification. Built under the Support Vehicle rules.
Electric Fuel Cell powered, 3/5 movement, SI of 3, four tons of fuel (190), 76 ton cargo capacity standard, with a single 3 ton lift hoist.
3/5 aerospace movement, not ground movement. That means that it can cruise at six mapsheets per turn.
Armor is 34/33/33/33, with a BAR of 7.
Which means that, while it might crit it, it can take an AC/20 or heavy gauss to any location. That's better than a lot of tanks.
It would be okay as a general transport in "safe" areas in a campaign. But in the hot zone? Nada.
Meh. So long as you've got air superiority, you should be fine. If you don't have air superiority, you do what we do with C-130s: you get it first.
The Planetlifter fufills the same battlefield role as a C-130 Hercules: both carry around a 20 metric ton cargo capacity. The King Karnov compares favorably with the C-17 Globemaster III, which has a 77.5 metric ton cargo capacity.
Amusingly, the Karnov, Anhur and Cobra compare heavily to the V-22 in battlefield role, but actually have notably higher capacities: the V-22 carries 4535 kg of cargo or troops. |
"Good charts, strong ship, and a sextant have made it possible to weather more than one storm." -- Anastasius Focht [00:01] auren_shiro: Land a Dropship on it. [00:02] colbosch: This is Cthulhutech. It might get back up, then eat your DropShip." "You can't see or hear the dinosaurs rampaging throughout your living room, but they're there." -- Physicist Michio Kaku FGC Character: Director Rayanne Nellis, Niops Association
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Dark Jaguar
Captain Posts: 2007 Damned by Clans and Sphere alike ...
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I don't know about the old Cobra, but the Anhur is based on the SLDF design.
I would think the Anhur would be asigned to front line clusters only (with a few exceptions of course) |
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“Sure, there were lots of bodies we never identified. You know what a direct hit by a shell does to a guy, or a mine, or a solid hit with a grenade even. Sometimes all we have is a leg or a hunk of arm.
The ones that stink the worst are the guys who got internal wounds and are dead about three weeks with the blood staying inside and rotting, and when you move the body the blood comes out of the nose and mouth. Then some of them bloat up so big that they burst the buttons and then get blue and the skin peels. They don’t all get blue, some of them get black.
But they all stunk. There’s only one stink and that’s it. You never get used to it, either. As long as you live, you never get used to it. And after a while, the stink gets in your clothes and you can taste it in your mouth.
You know what I think? I think maybe if every civilian in the world could smell this stink, then maybe we wouldn’t have any more wars.”
Technical Sergeant D. Haguall 48th QM Graves Registration Unit
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Weirdo
Lieutenant Colonel Posts: 12603 The Sexy MAD Strut©. Now with 93% less pants!
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The King Karnov is a nice way to spring a nasty surprise on an opponent. I'm surrently working on a unit centered around a pair of them that can deliver a lance of Urbanmechs with oversized infantry support just about anywhere I want, and with little or no warning. To be fair, one should always be wary of using such a large transport, the whole eggs-in-one-basket principle, put I'm psychotic, and as such the idea of a lightning strike force centered around Urbanmechs appeals to me. 
Back on topic, the Cobra seems like a very intresting design to me. Imaginative Clanners can use them to carry two points of elementals behind lines to wreak havoc, while Spheroid commanders must certainly like the idea of a unit that suddenly makes any infantry company of theirs airmobile. Since Comstar and Wob are the modern forces most likely to field this, we should point out that this can carry a full 6-man squad of battle armor, as well as a conventional jump platoon to back them up. While too slow for use in a tactical role on the front lines, I can see this thing being used a lot in an independent role, ferrying around troops that are working behind enemy lines(and staying well away from heavy enemy firepower), or in a special ops role, much like TRO:VA's Peacekeeper VTOL(definitely deserving of its own VotW, btw). To realise the full potential of this unit, just think about how hard it often is to run guerillas to ground, and now imagine them as airmobile troops. Frightening, yes? |
The following have no place in proper conversation, as they are not words in any way: U, R, 2, and teh. THERE IS NO EXCUSE FOR USING THEM. "Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!" -Neko Bijin "It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost "...finally, giant space panties don't seem so strange." - Whistler You know, Zug, it's times like these that it's clear YOU ARE A FRICKIN' GENIUS. - 97jedi "Errol, where are you going!?" "Space Hawaii is THAT way!" -Intercepted comm chatter, Battlefleet Insanity Founding member, Phacade Force Five
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oldfart3025
Major Posts: 5075 Maskirovka: Helpful Public Service Messages. 
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3/5 aerospace movement, not ground movement. That means that it can cruise at six mapsheets per turn. I kinda figured that. It is a fixed wing aircraft, after all. 
But that's still too slow for my tastes. I pretty much accepted 5/8 are the bare-bones minimum rating for anything that goes into a nasty AO (6/9 or 7/11 for dogfighting, depending on the nature of the fighter in question). I've long since upgraded our Planetlifters to this rating, and they have managed to survive long enough for friendly fighters to swat bandits off their tails (well, depending on the class of attacking craft,that is ). I can't see the King Karnov doing this.
Which means that, while it might crit it, it can take an AC/20 or heavy gauss to any location. That's better than a lot of tanks. That may be true. But that low of a BAR for something this important to the logistics network (and it would be valuable,with it's capabilities) is best left working in "the rear with the gear". And big transports are needed in that area, as well. So, it's no great loss.
However, I can see it being useful in a COIN operation, to ferry airborne troops to a drop zone. In such operations against most guerilla forces, the Ref Team rarely has 'Mech-grade anti-air systems in the insurgents' TO and E, unless directly working with with the remains of the planetary militia, or other remenants of the defender's forces with access to that kind of firepower.
Meh. So long as you've got air superiority, you should be fine. If you don't have air superiority, you do what we do with C-130s: you get it first. Which is one reason why I mentioned "safe" areas (note I use quotation marks. In our games, "safe" is a relative term) to work in. "Safe" means having a reasonable expectation of keeping the Bad Guys FAR away from the lumbering KC-9s. Or that there is only a minor concern that there may be Baddies around to attack. Enemy Aerojocks looking for easy target practice are pretty high on that list.
However, in a hot zone, there is also the problem of enemy "Triple A". And the SEAD teams never seem to get them all, from my experience. Especially if they are Battlemechs.
Thus, I'd rather keep these beauties out of the role of combat transport, unless the overall situation is dire.
The Planetlifter fufills the same battlefield role as a C-130 Hercules: both carry around a 20 metric ton cargo capacity. The King Karnov compares favorably with the C-17 Globemaster III, which has a 77.5 metric ton cargo capacity. It's funny that you should compare the C-130 and Planetlifter. I've always thought of the Imstar craft as "The Herky Bird of Battletech".
Amusingly, the Karnov, Anhur and Cobra compare heavily to the V-22 in battlefield role, but actually have notably higher capacities: the V-22 carries 4535 kg of cargo or troops. I agree. Before I got into this game, I remember the photos of the prototypes in International Combat Arms magazine back in the mid-80's (roughly). When I first saw the Karnov UR in the original TRO:3026, the Osprey prototypes quickly came to mind.
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"Our unity is our strength. Our Chancellor is our will. These two things no army of men, or of Battlemechs, can ever deny." "Though we may die this day,or the next, first,last,and always remember this: We are Capellan." - Talon Zahn, 3072 My Blog: http://maskirovkassbhq.blogspot.com/
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GiovanniBlasini
Lieutenant Colonel Posts: 11313 Comstar Explorer Service - Lost in Spaaaace!!!! 
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I kinda figured that. It is a fixed wing aircraft, after all.  But that's still too slow for my tastes. I pretty much accepted 5/8 are the bare-bones minimum rating for anything that goes into a nasty AO (6/9 or 7/11 for dogfighting, depending on the nature of the fighter in question). I've long since upgraded our Planetlifters to this rating, and they have managed to survive long enough for friendly fighters to swat bandits off their tails (well, depending on the class of attacking craft,that is  ). I can't see the King Karnov doing this. Yeah, see, but once you cross that 6 hexes per turn mark to go 7 hexes per turn, you're talking about a supersonic aircraft. I don't really require my heavy-lift cargo birds to be supersonic. |
"Good charts, strong ship, and a sextant have made it possible to weather more than one storm." -- Anastasius Focht [00:01] auren_shiro: Land a Dropship on it. [00:02] colbosch: This is Cthulhutech. It might get back up, then eat your DropShip." "You can't see or hear the dinosaurs rampaging throughout your living room, but they're there." -- Physicist Michio Kaku FGC Character: Director Rayanne Nellis, Niops Association
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GreyWolfActual
Catalyst Demo TeamPosts: 13386 LARP'ing is fun! 
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I don't really require my heavy-lift cargo birds to be supersonic. On-time delivery guaranteed before you even hear about it! |
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"My name is Saul Tigh, I'm an officer in the Colonial Fleet. Whatever else I am, whatever else it means, that's the man I want to be, and if I die today, its the man I'll be."
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Weirdo
Lieutenant Colonel Posts: 12603 The Sexy MAD Strut©. Now with 93% less pants!
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Being a prop-driven craft, the King Karnov CANNOT go 7 hexes per turn. Things get karmically unpleasant at that point, and that's the kind of unpleasantness you don't want happening to your badly needed cargo.
I agree that King Karnovs are best kept well away from any kind of combat. If you expect any at all, low and slow is the name of the game, to try and escape detection. I'd also escort it with at least a full squadron of aircraft, either fighters(likely conventional, ASFs are probably busy guarding more valuable transports, like DropShips), or really fast VTOLs. Things like the Warrior and Cavalry can barely keep up with an aero unit puttering at minimum speed NOE, and a Mantis can do so easily. I'd actually prefer a mix, with HSFs to guard against other birds, and choppers to go after ground stuff, or loiter and protect the cargo once delivered. |
The following have no place in proper conversation, as they are not words in any way: U, R, 2, and teh. THERE IS NO EXCUSE FOR USING THEM. "Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!" -Neko Bijin "It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost "...finally, giant space panties don't seem so strange." - Whistler You know, Zug, it's times like these that it's clear YOU ARE A FRICKIN' GENIUS. - 97jedi "Errol, where are you going!?" "Space Hawaii is THAT way!" -Intercepted comm chatter, Battlefleet Insanity Founding member, Phacade Force Five
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Tel Hazen
Chief Falconer ModeratorPosts: 2631 I AM Jade Falcon...
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As a Clanner I thought that TRO: 3026 Revised was well worth it just for this single vehicle. Sure we have the Anhur, but that's a lot of BV just to transport one BA squad. It does much better under BV 2.0 but even so the Cobra can deliver double the Elementals for a lot less cost. I've only used them once against a Clan Wolf opponent but I totally annihalated him in that battle and much of the reason was the Cobra delivered Elementals.
I love this VTOL. I keep begging them to make a miniature of it.
It doesn't need an upgrade of any kind. It would just drive the BV up and then you might as well use an Anhur.
Open up your Brian Caches Clanners. Dig out those Cobras. |
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Parmenion
Major Posts: 3227 Magistrix Emma Centralla (3063 Fan Council)
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Some of the guys in our 3025-3030 gaming group use a Cobra MASH variant.
From an IC perspective, it gets the medics to the casualties a lot quicker, and if there are bad guys around, who whilst they won't fire at a medical vehicle, would try and capture it with infantry, it can hover over the table until the coast is clear.
Used one myself a few times in this role, and been happy with it's performance.
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Magistrix Emma Centralla, Fan Council 3063 "Fey he seemed, or the battle-fury of his fathers ran like new fire in his veins, and he was borne up on Snowmane like a god of old, even as Orome the Great in the battle of the Valar when the world was young. His golden shield was uncovered, and lo! it shone like an image of the Sun, and the grass flamed into green about the white feet of his steed. For morning came, morning and a wind from the sea; and the darkness was removed, and the hosts of Mordor wailed, and terror took them, and they fled, and died, and the hoofs of wrath rode over them. And then all the host of Rohan burst into song, and they sang as they slew, for the joy of battle was on them, and the sound of their singing that was fair and terrible came even to the City." The Return of the King: "The Ride of the Rohirrim," p. 112-13
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Ian Sharpe
Lieutenant Colonel Posts: 8010 Advocate of disproportionate military response.
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| I'd prefer the Cobra drop the rear AMS and some ammo, for an ECM and extra armour(or more speed). Its decent, and would be pretty good for suppressing lightly armed forces. |
That's pretty much how the world works: not through Conspiracies Carrying Out Grand Strategies, but through Affinity Networks. There is no Inner Party who understands all and has the future all plotted out. There are just a lot of hustlers on the make, guys who have friends who have friends. - Steve Sailer
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Weirdo
Lieutenant Colonel Posts: 12603 The Sexy MAD Strut©. Now with 93% less pants!
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As a Clanner I thought that TRO: 3026 Revised was well worth it just for this single vehicle. Sure we have the Anhur, but that's a lot of BV just to transport one BA squad. It does much better under BV 2.0 but even so the Cobra can deliver double the Elementals for a lot less cost. I've only used them once against a Clan Wolf opponent but I totally annihalated him in that battle and much of the reason was the Cobra delivered Elementals.
I love this VTOL. I keep begging them to make a miniature of it.
It doesn't need an upgrade of any kind. It would just drive the BV up and then you might as well use an Anhur.
Open up your Brian Caches Clanners. Dig out those Cobras. [Christopher]Exactly![/Lambert]
I'd prefer the Cobra drop the rear AMS and some ammo, for an ECM and extra armour(or more speed). Its decent, and would be pretty good for suppressing lightly armed forces. I'd prefer to keep the AMS, since in your role of light suppression, the greatest threat to this thing is infantry, especially missile-armed infantry. In light of TW-era rules though, dropping one ton of ammo for more armor(or speed if you can manage it) would indeed be a very good idea.
In-universe, I bet these things are used by most Clans to deploy infantry or Elementals for surprise assaults on Bandit Caste settlements, or perhaps by police forces to rapidly move large numbers of officers and quell unrest before anything happens. I'll bet the Ebon Keshik uses these a lot, since they probably have no patience for anything that would disrupt normal life in Katyusha City. Come to think of it, I'd almost expect them to be standard equipment in the Hellions' Flurry units, it would allow them to rapidly deploy solhama infantry in the path of oncoming forces. |
The following have no place in proper conversation, as they are not words in any way: U, R, 2, and teh. THERE IS NO EXCUSE FOR USING THEM. "Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!" -Neko Bijin "It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost "...finally, giant space panties don't seem so strange." - Whistler You know, Zug, it's times like these that it's clear YOU ARE A FRICKIN' GENIUS. - 97jedi "Errol, where are you going!?" "Space Hawaii is THAT way!" -Intercepted comm chatter, Battlefleet Insanity Founding member, Phacade Force Five
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Unique Lineage
Warrant Officer Posts: 626 "Wha daur meddle wi' me?"
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Nice thing is, these units work out perfectly in a clan Elemental Star: 20 elementals (4 points) + 2 Cobras (1 point). Alternately, it also fits with the Ghost Bear Kirghiz-C configuration of 20 eles on 2 birds. I think the Goliath Scorpions also use this setup for their Specialist Trinaries (2 elemental stars, 1 aerospace star of Kirghiz-Cs) used by the Heartvenom and Hussar Clusters.
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Sir Koukalaka Cameron Captain Kouk's Knights 2nd Knights of the Inner Sphere (currently innactive) Mech: MR-V2 Cerberus Naomi Deveaux C/O Abyss Hounds, Naomi's Necromancers Black Warriors 'Mech: BNC-3S Banshee And Sometimes:
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Rexor-K
Major Posts: 4615
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I prefer this to the Annhur for moving elementals for the reasons stated above.
The loss of 3 tons of cargo just ruined the Annhur in my eyes, and to carry Heatsinks of all things !
With new AMS rules this thing could drop 2 tons of ammo to add more ML's or Armor.
The 10 tons also makes for a nice C3M double-master carrier as noted and its almost unkillable with its abilty to drop down and hide behind hills.
2 Mech lances commanded by a Pair of these w/ 4 C3M's is actually a very nasty thought.
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Dark_Falcon
Lieutenant Posts: 1082 The last thing a Spitfire sees behind it.
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The real interesting thing is that the fluff makes no mention of the fate of the Cobra. We know it was produced on Terra and we know that the SLDF made great use of them as resistance fighters and during the war to retake the Hegemony. However, what we don’t know is their fate after the war. Was Aldis rebuilt after the war? How many survived in C* supply bunkers? One thing is for sure, they have the design.
The fact that the WoB has been producing the Aldis-designed Zhukov on Terra would seem to indicate that factory is open for business as of 3070. |
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"Peace is the dream of the wise, war is the history of Man." - Sir Richard Burton The bullet doesn't care if you're ready.
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Rexor-K
Major Posts: 4615
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The fact that the WoB has been producing the Aldis-designed Zhukov on Terra would seem to indicate that factory is open for business as of 3070. I agree, and yet, the fact that C* switched over to the Karnov for 3 centuries might imply the the line was destroyed, or retooled ot produce the ICE powered Karnov.
Or more likely, Damaged to some extent and rebuilt to produce Karnov's, perhaps they lost the production abilty of the 100-SFE
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GreyWolfActual
Catalyst Demo TeamPosts: 13386 LARP'ing is fun! 
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Or more likely, Damaged to some extent and rebuilt to produce Karnov's, perhaps they lost the production abilty of the 100-SFE Or perhaps they simply wanted the better quality vehicle. The Karnov is a better transport than the Cobra. |
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"My name is Saul Tigh, I'm an officer in the Colonial Fleet. Whatever else I am, whatever else it means, that's the man I want to be, and if I die today, its the man I'll be."
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Rexor-K
Major Posts: 4615
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